The topic of this PhD project is in the context of cross-reality, a term that defines mixed reality environments that tunnel dense real-world data acquired through the use of sensor/actuator device networks into virtual worlds. It is part of the ongoing academia and industry efforts to achieve interoperability between virtual and real devices and services.
About Scholarship from China Scholarship Council for Chinese PhD candidates: from TU/e; from CSC (in Chinese).
The department of Industrial Design (ID) of the Eindhoven University of Technology (TU/e) is located in a highly industrialized region, known as ‘Brainport’. This region is internationally recognized as a top technology area with a special focus on the integration of design and technology. The department was established in close collaboration with the technological industry, and, because of this, focuses its research on the Design of Intelligent Systems, Products and related Services in a social context. With these intelligent systems it aims at offering new, breakthrough possibilities leading to societal transformations.
The EIT ICT Labs Master School offers two year programmes where you can choose two universities in two different European countries to build a curriculum of your choice based on your skills and interest. The school offers double degrees, which combines technical competence with a set of skills in Innovation and Entrepreneurship. While you get an excellent theoretical education, you also get the opportunity to work with European top research institutes and leading business partners.
by Dr. Jun Hu and Prof. Loe Feijs @IDI, Zhejiang University, 2011 @IDI, Zhejiang University, 2011.
[youtube]http://www.youtube.com/watch?v=58vLhudS77k[/youtube]
(if you can not see the YouTube video, a link to the YouKu video is at the end of the article. “Read more …” to reveal it.)
Final USI project by Leoni van de Sande. Summary of the report: [PDF, 300K]. Complete report upon request.
Entrance screen
The aim of this industrial project at Smart Homes , the Dutch expertise centre on home automation and smart living, was twofold. On the one hand, the level of appreciation of existing (concepts of) smart home applications was examined. In this purpose, (concepts of) smart home applications were first collected through field research, literature, and European and national projects Smart Homes contributes to. Afterwards, the collected (concepts of) smart home applications were filtered based on the smart home classification by Aldrich and its appreciation was tested by means of a questionnaire. Based on the results of this questionnaire, the applications that were most appreciated were visualized. Ideally, these visualizations will be shown in the Smartest Home of the Netherlands, a test and demonstration home located in Eindhoven, to show visitors the added value of home automation (i.e. domotica).
The deadline of the EMJD ICE Call for Application is approaching: 15 January 2012 at 12 AM CET.
The Erasmus Mundus Joint Doctoral Programme in Interactive and Cognitive Environments offers PhD candidates a education programme in the field of research related to computer science, electronic and telecommunication engineering. Candidates must hold a Master of Science (M.Sc.) degree or equivalent title and in-depth knowledge and understanding of the principles of ICT engineering.
TU/e is involved in the research area of “Design for Social Interaction”.
Final USI Report by Angeliki Angeletou. [PDF, 1.9M]
Location-based Sound
Surround Sound Systems are designed to faithfully reproduce a movie soundtrack and provide an immersive sound experience to the user, when the loudspeaker placement and the listening position comply with certain standards. Deviation from these standards can cause a distorted or unnatural sound image. In order to address the impact of the loudspeaker setup on the listening experience, two Philips Surround Sound Systems were integrated with Ultra Wideband (UWB) localization technology for the design of two demonstrators. Each demonstrator is composed of two parts; a localization module, providing user’s and speakers’ coordinates and audio tuning algorithms which use this information for the calculations of the signals that are sent to the speakers. In the present study, the performance evaluation of each component as well as the implementation of the demonstrators are described and discussed.
A. Angeletou, Surround sound tuning based on location, USI Final Report, Department of Industrial Design, Eindhoven University of Technology, Eindhoven, 2011.
FULLTEXT: PDF
Original article from OpenLight.nl, by Rombout Frieling, creative director OPENLIGHT and project initiator, Light Through Culture.
LIGHT THROUGH CULTURE
The Final Day to Finalize
During the past two weeks, 14 young designers from the Netherlands and China worked together intensively in a masterclass led by the OPENLIGHT creative light laboratory.
For two days, the team lived with Beijing’s cleaners, bus drivers, parents and school kids.
They turned their insights from Beijing Culture into three lighting concepts, which we show here in three cylinders. The purpose is a dialogue about how smart lighting can contribute to a healthy city.
The presented installations are realised by technologies such as intelligent systems and LEDs, which reveal new design opportunities.
At OPENLIGHT, the creative lab of the Intelligent Lighting Institute (ILI, Eindhoven, the Netherlands), we explore for instance how light can help us focus, reflect, regulate our biorhythms, improve safety or escape from hectic everyday life.
OPENLIGHT initiated ‘Light through Culture’ to respond to cultural challenges in various cities, such as here in Beijing with Tsinghua University. We present the results for you in three cylinders:
September 5, 2011. I am very proud of being appointed as a Guest Professor at School of Digital Media, Jiangnan University. I am looking forward to more productive cooperation with my Chinese colleagues.
Technological advances in computational, networking and sensing abilities are leading towards a future in which our daily lives are immersed with interactive devices that are networked and interoperable.
It is imperative that users are able to understand such complex intelligent and interactive environments. Design has an important role in facilitating users in making sense of the many connections between devices in a networked environment.
Two design solutions based on tangible interaction have been developed that allow users to manage wireless connections between devices in a smart living room context.