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A Distributed Multi-agent Architecture in Simulation Based Medical Training

August 3rd, 2009

Jun Hu and Loe Feijs

Abstract. This paper addresses the issues of distributed interactions in a simulation based medial training environment, where a team of doctors, nurses and assistants are trained for handling difficult delivery situations using simulations. A scripting language is proposed, using a metaphor of play, with which the timing and mapping issues in distributed presentations are covered. A generic architecture for the systems is also presented, which covers the timing and mapping issues of conducting such a script in a medical training environment. The difference between playing a medical training scenario and playing a multimedia entertainment scenario is discussed, based on which the future research and development are proposed.

J. Hu and L. M. G. Feijs, “A Distributed Multi-agent Architecture in Simulation Based Medical Training,” Transactions on Edutainment , vol. III, LNCS 5940, pp. 105-115, 2009.
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Extended abstract:

J. Hu, and L. Feijs, “A Distributed Multi-agent Architecture in Simulation Based Medical Training,” Learning by Playing. Game-based Education System Design and Development, Lecture Notes in Computer Science Series, 5670/2009, M. Chang, R. Kuo, Kinshuk et al., eds., p. 49, Banff, Canada: Springer Berlin / Heidelberg, 2009.
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DOI: 10.1007/978-3-642-03364-3_6
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