Archive

Archive for September, 2019

Explortists

September 24th, 2019 Comments off

FBP by Tess Ernest

The goal of this project is to create a service for artists that helps to enlarge their audience. This will be done by making it easy to explore new artists by using Explortists. Explortists are cards linked to an Augmented Reality application. The cards should make listeners more aware of the artist and stimulate sharing music. Outcomes of user-tests confirmed the willingness to explore via the cards. It also shows that using newer technology for the applications, makes the features clear, fun and valuable. Stakeholders such as artists, record labels and venue get profit out of the concept. They can implement personal branding and make a revenue out of using the cards.

To read more:

T. Ernest, 2019-TessErnest-Explortists, FBP Report, Department of Industrial Design, Eindhoven University of Technology, Eindhoven, 2019. FULLTEXT: PDF
Categories: Articles, Student Project Reports Tags:

See Me Roar: an AR Game

September 22nd, 2019 Comments off

See Me Roar: an AR Game to Improve Children’s
Perception of Relatedness and Learning Motivation in Elementary Math Education

M12 project by Xiaoyu Yu

Today’s primary school teachers may find it hard to motivate their students into traditional learning activities, especially with subjects which students may find difficult and are subsequently not willing to spend much time on, such as mathematics. Educational games with Augmented Reality (AR) technology could provide a great potential for learning and are increasingly available among primary school students. However, there is a lack of understanding on how to improve student’s learning motivation through the AR educational games. In the present study, the researcher first used the method of co-design with children to shape and develop the concept of an AR game for children to practice their math skills in the social learning environment. Then, the researcher conducted a user test with four 8-12-year-old students to explore which game elements (collaboration vs. competition) in the AR game could improve their perception of relatedness and motivation based on Self-determination Theory. The results show that the collaboration version could lead to a higher perception of relatedness and more learning motivation.

X. Yu, See Me Roar: an AR Game to Improve Children’s Perception of Relatedness and Learning Motivation in Elementary Math Education, M12 Report, Department of Industrial Design, Eindhoven University of Technology, Eindhoven, 2019. FULLTEXT: PDF
Categories: Articles, Student Project Reports Tags: