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New Scientist: Augmented reality lets cars communicate to reduce road rage

CarNote
CarNote

You’re driving along and someone cuts you up. You go to honk your horn or make an aggressive hand gesture, when a virtual note flashes up on your windscreen: “Rushing to the hospital”. Your anger dissipates and you feel empathy instead.

Chao Wang and his colleagues at Eindhoven University of Technology in the Netherlands have developed an augmented reality app designed to reduce road rage by improving communication between drivers. “In the US every year, 1500 people are injured or killed as a result of aggressive driving,” says Wang.

read more at New Scientist.

C. Wang, J. Terken, and J. Hu, “CarNote: Reducing Misunderstanding between Drivers by Digital Augmentation,” in Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017, pp. 85-94.
FULLTEXT: PDF REFERENCE: BibTeX EndNote
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Serious Games for Learning

PhD Thesis by Maira Brandao Carvalho

Digital Serious Games (SGs) are gaining increasing importance as educational and training tools. However, there is still a long way to make them widely deployed. On the one hand, balancing fun and educational elements in a SG is not trivial and requires understanding how these games can be designed to support effective and efficient learning. On the other hand, actual development can be costly and time-consuming, involving large teams of people from different backgrounds, who often do not share common vocabularies and work processes.

The objective of this research is, thus, to support the design and development of digital educational SGs, by helping reduce the costs associated with SG development, while fulfilling the game’s educational and entertainment goals…

M. Carvalho, Serious Games for Learning: A model and a reference architecture for efficient game development, PhD Thesis, Department of Industrial Design, Eindhoven University of Technology, Eindhoven, 2017.
FULLTEXT: PDF REFERENCE: BibTeX EndNote